Environmental Scenic Designer, Ryan Trupp, chats to us about using the gaming tech of Unreal Engine for virtual and hybrid events.
We share some tips from our Happily Broadcast Team when live captioning a virtual event.
We give a brief introduction of this emerging universe and how it is all coming together.
There is a world of technology emerging that is ‘changing the game’, as they say. We are talking about technology that places virtual worlds at the centre of a production.
When it comes to events, why do we think of the internet as the secondary platform, and onsite as the headliner? If you ask us, virtual is the main stage.
We break down the structure of a hybrid experience, how it is different to a traditional hybrid event and why broadcasting is the magic ingredient.
Some considerations, tips and advice for anyone looking to make their event more sustainable and environmentally friendly.
We have some advice and tips for anyone seeking to shift their events calendar to reduce their carbon footprint.