We share some of the ways that hybrids events can be structured.
We explore some events to inspire you and further your understanding of hybrid productions.
The truth is that not all virtual events that appear to be happening live, are actually happening live.
Environmental Scenic Designer, Ryan Trupp, chats to us about using the gaming tech of Unreal Engine for virtual and hybrid events.
We share some tips from our Happily Broadcast Team when live captioning a virtual event.
There is a world of technology emerging that is ‘changing the game’, as they say. We are talking about technology that places virtual worlds at the centre of a production.
We break down the structure of a hybrid experience, how it is different to a traditional hybrid event and why broadcasting is the magic ingredient.
Basically, producers are the ship captain who can see an iceberg from a mile away.